Archive for the 'Fahrenheit News' Category

Wednesday, June 27th, 2007

Aaron at Adapt Montreal

Monday, June 19th, 2006

adapt2006

Aaron Holly has just been added as a presenter at the upcoming Adapt 2006 Conference. This event, held on September 23 & the 24th, will feature an impressive selection of artists who have worked in both 2D and 3D production. The presenters will range from 2D animation production to production design to CG visual effects & feature animation.

Adapt 2006 Montreal

Review of “Rigging for Feature Animation” DVD

Monday, May 1st, 2006

CGChar_logo

CG-Char has just released a review of the “Rigging for Feature Animation” DVD; the first product review on their web site!

This review includes information & insight for those interested in learning more about the “Rigging for Feature Animation” DVD as well as give everyone a taste of the content style that will be a standard from Fahrenheit Digital.

And we only hope to keep improving!


CG-Char Product Review

Check Me Out on CG-Char!

Sunday, April 16th, 2006

Starting on April 24th & running through April 28th I will be answering your questions on CG-CHAR forums in the “Ask A Pro” section. Typically, the “pros” in this forum have been animators, so I am both excited that rigging will be represented.

Given the movement in rigging philosophies & techniques in the recent years and their impact on the CG animation industry, this will hopefully be fun, interesting and insightful!

See you there! :)

“Ask A Pro” link

Open For Business!

Saturday, March 25th, 2006

Thanks for all your interest and patience while waiting for the cart to get completed. As of LATE last night we are taking orders for the DVD-ROMs!

“Rigging for Feature Animation” is in the can and going to begin printing & duplication any day now. These DVDs will begin shipping out at the very end of March. The other two titles in the “Feature Animation” series will ship this time next month, at the end of April. Then other titles will follow.

Once again, thanks for your interest, all the good feedback (keep it coming!) and the patience you afforded us while we worked to finish everything.

-Aaron

Rigging for Feature Animation set for delivery!

Wednesday, March 8th, 2006

After a lot of hard work and late nights we are pleased to announce that Rigging for Feature Animation will be available for sale by the end of March, as originally planned. We have been working hard to get the web site up, running and tested as well as going over our first product to make sure it is the kind of content we want to deliver to you.

Rigging for Feature Animation is the first of a three-part series focused on sharing the tools & techniques used to give Animators the controls they need to bring characters to life. Special attention is paid to flexibility and speed, two essential aspects to insure that the creative “flow” of an Animator is not impeded.

Although there are close to 9 hours of video lessons in Rigging for Feature Animation, the information is clear and concise and accessible to everyone. And most chapters are divided into shorter “lessons” relating to that one topic, making it easier to digest the information once it has been broken into logical steps rather than covering the entire chapter at one time. The final rig, which is the foundation onto which the character is built, is kept as simple and solid as possible. Every tool and step is thoroughly explained and when we can we show you more than one way to tackle a given problem.

We believe the simplicity and clarity of these lessons will serve as a great tool for new Character TDs learning their craft and also offer a few new tricks to more experienced TDs.

As with all of our upcoming products, the lessons will be available as both a physical DVD-ROM and as video streaming from our web site. The content will be identical. One difference is that the streaming video will be available in two resolutions; the full 1024 x 768 and a smaller resolution. This smaller size was created to allow you to view the lessons within a Browser panel within Maya while following along in an interactive 3D panel. You can pause where you need or rewind if you want to see something one more time, all the while following along & staying focused on what you are doing.

So, we’d like to thank for your patience and your interest. And we look forward to getting as much feedback as possible to not only continue to improve the content but also improve how we deliver it to you. Please tell us what you think and what you would like to see in the future. Our whole goal is to bring you the kind of information YOU want in ways that make it easiest to learn.