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ALL PRODUCTS

Rigging for feature animation DVD

RIGGING FOR FEATURE ANIMATION

Drawing on years of production experience, Aaron guides you through numerous out-of-the-box Maya tools & techniques to rig a character typical of major Feature Animation studios from head to toe.

Every chapter is complete and thorough, making sure that no step is missing or incomplete and no information skipped over.

Instructor:
Aaron Holly

Release Date:
March 2006

 
Skinning for feature animation

SKINNING FOR FEATURE ANIMATION

This DVD teaches various tools and techniques for Skinning & Deformation, with special attention paid to maintaining the speed and interactivity of the character without sacrificing flexibility.

Starting with an analysis and understanding of 2D "deformations," Aaron walks you through a number of detailed & interesting lessons.

Instructor:
Aaron Holly

Release Date:
July 2006

 
FacialRiggingDVD

FACIAL RIGGING
FOR FEATURE ANIMATION

Completing the Feature Animation Series, this DVD teaches various tools and techniques for creating the Deformations, Controls & Flexibility essential to create the broad range of expressiveness needed for Feature Animation.

Using 2D reference sketches, this DVD covers a wide range of Facial Rigging ideas, tools and techniques in complete detail.

Instructor:
Aaron Holly

Release Date:
October 2006

 
Mechanical Rigging

MECHANICAL RIGGING

Tim guides you through the nuts & bolts of rigging a complex mechanical vehicle. This DVD steps you through the Initial Preparations all the way through to the creation of complex Dynamic Rig Components & Armaments.

Drawing on years of Visual Effects experience, including rigging the APU featured in the Matrix Reloaded and Revolutions, Tim has crafted a fun & unique Mechanical Rigging tutorial.

Instructor:
Tim Coleman

Release Date:
On Hold - TBA

 
Coming Soon

CREATURE RIGGING
FOR VISUAL EFFECTS

The Animation Puppet

Learn unique tools and technical approaches to building the rig for a photorealistic quadruped animal. Taking the unique requirements expected in Visual Effects, James steps you through the entire process. Starting with an evaluation and understanding of the creature, you will learn how to build the rig from its nose to the tip of its tail and fully utilize MEL procedures in the process.

Instructor:
James Jacobs

Release Date:
On Hold - TBA

 
Coming Soon

CREATURE RIGGING
FOR VISUAL EFFECTS

The Creature Rig

In the continuation of the Creature Rigging Series, James details a unique and flexible deformation system. Starting with basic Skin Weights you will learn how to selectively layer and mix a variety of deformations onto your creature in order to arrive at the most realistic solution possible. In the end you will have created an anatomically realistic, "living and breathing" creature.

Instructor:
James Jacobs

Release Date:
On Hold - TBA