MECHANICAL RIGGING
Tim Coleman will guide you through the nuts & bolts of rigging a complex Mech designed & modeled by the Museum of the Improbable (a $150 value included free with this tutorial!). This DVD will cover all the steps a professional would use in a Visual Effects pipeline; from initial preparations to building the rigging and finally to the creation of rigging dynamic components.
Drawing on his years of experience in Visual Effects, including rigging the APU featured in the "Matrix: Reloaded" and "Matrix: Revolutions" movies, Tim provides a unique tutorial in Mechanical Rigging.
INSTRUCTOR BIO
Tim Coleman has 12 years of 3D production experience and has worked as a Character TD at Tippett Studio, ESC Entertainment, Giant Killer Robots and presently ILM. He's also taught hundreds of students for Alias, the Academy of Art University and Expression Center of New Media in the San Francisco Bay Area.
CHAPTERS:
- 01: Introduction
- 02: Model Preparation
- 03: Animation Rigging
- 04: High Res Rigging
- 05: Scripted Rigging
- 06: Secondary Rigging - Springs, Pistons, etc.
- 07: Dynamic Rigging - Guns, Antenna & Cables
- 08: MEL "Terrain Foot Snapping" Tool
- 09: MEL Gun Tool - Automated dynamics, fire rate, etc.
- 10: MEL Missile Launcher Tool - Automated missile dynamics
- 11: Final Rig - Putting It All Together
SYSTEM REQUIREMENTS
- DVD-ROM (Mac/PC only)
- Microsoft® Windows® XP/Windows® 2000 Professional
- Apple® Mac® OS X 10.2 or later
- 512MB RAM (1GB RAM recommended)
- 1280 x 1024 display (recommended)
- Quicktime 7